by Siskoid
I won't deny it was fun to see Sun Boy and Star Boy (are they paired because they essentially have the same name?) playing Dungeons & Dragons whenever they had some downtime in the '80s Legion books. However, I just can't get into the way the role-playing game hobby morphed between then and the 29th Century. You might think it's cool that there's an impressive holographic display, but it's got more in common with the chess set aboard the Millennium Falcon than it does table top role-playing.
Click Read More (below) to read my specific complaints.
1. Well, it's D&D. Obviously, it's the game with the biggest market penetration and pop culture resonance. I guess it COULD survive, as a brand, to the far future. But if I'm both friends with Legionnaires and still myself, that's probably the game I want to play the least. Tired, not wired.
2.
They play it like a wargame. Anytime we see a D&D session, they're
always fighting one another with different avatars. There's no concept
of a GameMaster (my preferred position), so you might imagine the
computer is playing that role. Ok, sure. But why aren't the players
cooperating "against" its scenario? Even from session to session, they
may not be playing the same avatars, so it's really just a video game at
this point.
3. The size of the party. As I've said, it's NOT a
party because they're competitors, not collaborators. But then, even
though other Legionnaires (like Violet here) hang around and comment, no
one else ever plays. In a team that numbers 30+! The console is at
least made for four, so I have to assume Dirk and Thom are not very fun
to play with. In fact, Dirk sends Violet packing here (girls ruin
everything). So now I'm thinking these two have a game based on all the
toxic nerd clichés. Where's the Mountain Dew?!
4. It's superhero-ville, so stuff like this can happen:
Were it done nowadays, they could probably call it Magic: The Gathering, and it'd be far more on-brand. But MtG wasn't around back, then, so...
ReplyDelete(Actually, with the holograms and whatnot, it actually resembles how the anime presents the Yu-Gi-Oh card game, but Magic might have better name value. Not sure on that, though. So either Magic or Yu-Gi-Oh, then.)
I love these scenes, even though I agree with you 100%, it was definitely not D&D done correctly. It was a typical 'older writer trying to capture the youth culture' kind of thing. But I appreciated it for the 'down time' narrative exposition.
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